AI Insights · Timothy · April 2024
Top Down Games on Android in Europe: Q1 2024 Performance
In Q1 2024, top down games on Android in Europe saw varied performance, with notable trends in weekly revenue, downloads, and active users.
In Q1 2024, the top down games on the Android platform in Europe exhibited diverse trends in their weekly revenue, downloads, and active users. Let's dive into the performance of the top 5 games in this category.
MONOPOLY GO! from Scopely showed a dynamic revenue pattern throughout the quarter. Weekly revenue peaked at around $3.8M in mid-February, with fluctuations ranging from $2.3M to $3.1M in other weeks. Downloads experienced a downward trend, starting at 476K in early January and decreasing to 198K by the end of March. Active users also saw a decline, from 1.17M at the beginning of January to 821K by the end of the quarter.
Brawl Stars by Supercell had a strong performance with weekly revenue climbing to $3.9M by the end of March, starting from $1.8M in early January. Downloads steadily increased, reaching a high of 697K in mid-March. Active users surged significantly, starting at 25.3M in early January and peaking at 50.3M in mid-March.
Whiteout Survival from Century Games PTE. LTD. maintained a stable revenue stream, with weekly revenue fluctuating between $1.0M and $1.3M throughout the quarter. Downloads showed a downward trend, beginning at 191K in early January and dropping to 104K by the end of March. Active users remained relatively consistent, hovering around the 530K mark for most of the quarter.
Match Masters - PvP Match 3 by Candivore saw moderate revenue growth, peaking at approximately $784K in mid-February. Downloads were lower, with a high of 121K in early January, decreasing to around 48K by the end of March. Active users saw a decline from 924K in early January to 678K by the end of the quarter.
Lastly, Solitaire Grand Harvest from Supertreat - A Playtika Studio experienced consistent revenue, ranging between $527K and $729K weekly. Downloads were relatively low, peaking at 27K in early January and settling around 25K by the end of March. Active users fluctuated, starting at 189K in early January and ending at 176K by the end of the quarter.
These insights are derived from Sensor Tower's data. For more detailed analytics and trends, visit Sensor Tower.